using Engine;
using Game;

namespace SCIENEW.VoltNet {
    public class GeneratorVoltElement : VoltElement {
        public GeneratorVoltElement(SubsystemVoltNet subsystemVoltNet, SubsystemTerrain subsystemTerrain, Point3 position, int blockValue) : base(subsystemVoltNet, subsystemTerrain, position, blockValue) { }
    }
}